We are an Indie game studio with passion

developing and publishing unconventional games 

My dev diary#7 – Happy weekend

Today, I haven't introduced much new features, but I polished already a bit the systems I have already implemented. As usual the small bug fixes and fixes cost the most development time. That said I invested today some time into getting things fixed or give a better feedback. For example: When there is only one flint lef...
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Flat Fat Cat Bounce

Sling and shot Bruno, our cat, around his living room and match color fitting pairs of cats!

Space Unicorns

Sling crazy rainbow unicorns through space. You don't like cats? No Problem!

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About us

My name is Thorben Rackow and I founded Rainware, which is located in Germany.

Our games are achieved with Godot and libGDX.

“Since I got my first PC I really enjoyed games. My absolute favourite games are Starcraft: Broodwar and Starcraft2.” - As huge RTS fan I always try to create games in that direction :)

Support us on Patreon!

Rainware

4 years ago I decided to make video games on my own. Timbertales was the first release and took much longer as expected, but we shipped it. Following by Flat Fat Cat and Space Unicorns. 
We release games to Steam, Android, iOS. 

Atmosphere

Provide a special and unique atmosphere to employees. Flexible working times, vacations and many other benefits

Independent

Stay independent from a Publisher and beware the freedom to make studio decisions and calls 

Fairness

Everyone should be able to spend most of their time with things they want to do and should benefit from the Studio success.

Motivation & Enthusiasm

It is not just a job. Our team should always work with passion and identify themselves with our Studio.

Contact me: info[at]rainware.net

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