Self-determined unique indie game studio 

creating challenging games with continuous development

Flat Fat Cat Kids Edition released on iOS

Today Flat Fat Cat Bounce Kids Edition arrived at the App Store: https://apps.apple.com/us/app/flatfatcat-bounce-kids-edition/id1487670096Another game of the Flat Fat Cat franchise released today on Android. IOS will follow as soon as the submission was successful. With the end of the year I would like to redefine my dev...
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About me

My name is Thorben Rackow. I dedicated my life to challenges. Since I was a boy I loved to mess with others in sports or video games. I am the founder of the Indie Game Studio Rainware, which is located in Germany. Game development offers a big variety of challenges to myself.

“My absolute favorite games are: Starcraft, Path of Exile, World of Warcraft”

They gave me a lot of inspiration to develop my own games and have ambitious goals.

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What makes us unique as Indie game Studio?

Some years ago I decided to make video games on my own, because I had the vision of creating games, which offers big challenges.
Timbertales was the first and best example. We took a well known genre and mixed it up with a wonderful nature setting and complex mechanics.
With Flat Fat Cat as second release we entered the mobile market and showed that we are able to make unique mechanics and combine them with a lot of fun.

Challenge

Work hard and set your own ambitious goals. We want to create challenging games and challenge ourselves.

Self-determined

Stay independent from a Publisher and beware the freedom to make studio decisions and calls .

Uniqueness

Our games are our work and passion. When playing our games you should be a part of us!

Progression

It is not just a job. Our team should always work with passion and challenge themselves with new technology and standards.

Contact us: info[at]rainware.net

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