Passionate indie game studio 

creating games with dedication

Working from a new co-working space

Hey there,recently I moved to a new co-working space to get more things done. Home office is fine, but with so much distraction like my family, games, tv and other stuff it was quite hard the last time to achieve much. To change this I was searching for a new office or space to work from.Luckily I found a co-working spac...
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About me

My name is Thorben Rackow. I dedicated my life to challenges. Since I was a boy I loved to compete with others in video games. I am the founder of Rainware Software, an indie game studio located in Germany.
Game development is my passion and challenges me everyday!

“My absolute favorite games are: Starcraft, Path of Exile, World of Warcraft” (And I spent too much time on those)

They gave me a lot of inspiration to develop my own games.

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What makes me unique as indie game developer?

I started my career in a company distributing browser games with a pay to win mentality. I absolutely hated it.
So I came up with the idea to create my own games on a fair business model.

Timbertales was the first and best example. We took a well known genre and mixed it up with a wonderful nature setting and complex mechanics.

With Flat Fat Cat as second release we entered the mobile market and showed that we are able to make unique mechanics and combine them with a lot of fun.

Challenge

Work hard and set your own ambitious goals. We want to create challenging games and challenge ourselves.

Self-determined

Stay independent from a Publisher and beware the freedom to make studio decisions and calls .

Uniqueness

Our games are our work and passion. When playing our games you should be a part of us!

Progression

It is not just a job. Our team should always work with passion and challenge themselves with new technology and standards.

Contact us: info[at]rainware.net

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